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Axie Infinity Vibeathon live: AI game jam for 20,000 bAXS
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Axie Infinity Vibeathon live: AI game jam for 20,000 bAXS

Sky Mavis opened the Axie Vibeathon on September 1, 2026. The two-round online build event asks individual creators to ship a playable Axie Core game with AI-assisted tooling, then compete for a 20,000 bAXS community prize pool. Registration closes September 7. Strong entries can surface in the official gallery; up to eight finalists advance to a production round in October.

Background

Axie Infinity runs on Ronin, Sky Mavis's gaming chain. Axie Core is the shared franchise layer that ties Origins, Homeland-style loops, and collectible axies together. bAXS is bonded AXS, the franchise token used across those loops (see Sky Mavis's Bonded AXS guide (opens in new tab)).

The Vibeathon is the first public edition of that builder push. Sky Mavis frames it as a Lunacian-community pilot to test tools, format, and the path from idea to a hosted Axie game before wider editions.

What happened

On September 1, 2026, Sky Mavis published The Axie Vibeathon is LIVE! (opens in new tab) on The Lunacian and opened registration at vibeathon.axieinfinity.ai (opens in new tab). The studio also broadcast the launch in the official Axie Discord (opens in new tab).

How to join

  1. Register with a Sky Mavis Account at the Vibeathon portal (one entry per builder).
  2. Build and host a playable game on hosting you control.
  3. Submit your best version with title, pitch, descriptions, thumbnail, playable link, controls, optional repo link, fallback demo video, AI tools used, and how the game fits Axie Core.
  4. Finalize before the Round 1 deadline. The portal shows an on-screen receipt; you may submit a newer build before the cutoff, and the latest valid entry counts.

Approved games can appear in the public gallery. Finalists are contacted directly after Round 1.

Prizes and pathways

AwardDetail
Community pool20,000 bAXS shared across winners, finalists, and standout prototypes
Round 2 AI support250 USDC per finalist (up to eight builders) for AI tooling
Promising Prototype500 bAXS Round 1 bonus for a strong entry that does not reach Round 2 (recognition only)
Beyond prizesWinning ideas may become standalone Axie games or approved ecosystem integrations, with a chance to keep building alongside Sky Mavis

Sky Mavis states that no winner, finalist, or recognized prototype is automatically entitled to a production pathway. Treat prize copy and studio outreach as separate from a guaranteed ship slot.

Round 1 judging (weighted)

CriterionWeight
Axie Core fit35%
Gameplay25%
Product vision20%
Feasibility10%
Prototype and documentation quality10%

Each valid entry passes eligibility and safety screening, then receives three independent judge scores. Up to eight finalists advance only if they meet approved quality, eligibility, and safety requirements.

Build support from day one

Sky Mavis points builders to:

  • A Get Started guide (idea selection through playtest and submit)
  • The Builder Resource Kit (ready-to-use Axie assets, Origins Battle Kit, engine guides, Sky Mavis API setup, optional advanced tools)
  • Vibeathon channels in the Axie Discord (opens in new tab) for questions

The blog notes a Three.js Axie Mixer beta but recommends ready-to-use 3D models for first prototypes when the mixer misbehaves.

You do not need to be a professional programmer to enter. The event assumes AI coding tools can help turn a clear concept into something playable; pick engines and helpers that match your idea.

Who it affects

Builders and hobbyist developers

If you want to prototype an Axie-facing game, this is the official window. Register before September 7, host your own build, and treat Round 1 (September 8–21) as the hard prototype deadline. Finalists get USDC AI support and a full October production sprint.

Axie players

You are not the primary audience for registration, but you are the downstream audience for outcomes. Gallery entries and November demos are the earliest public look at what Axie Core might host next. Nothing in the rules promises that your favorite prototype becomes a live Ronin title.

Collectors and bAXS holders

Prizes pay from a 20,000 bAXS community pool, not a personal wallet top-up. bAXS remains bonded AXS inside Axie loops; prize mechanics and any unlock rules should be read from live Vibeathon terms at signup, not assumed from this overview.

At a glance

ItemDetail
StatusLive (opened September 1, 2026)
RegistrationOpen through September 7, 2026
Round 1September 8–21, 2026 (playable prototype + vision + Axie Core fit)
FinalistsAnnounced September 29, 2026 (up to 8)
Round 2October 4–31, 2026 (complete loop + approved integrations)
WinnersNovember 5, 2026
Prize pool20,000 bAXS (community)
Portalvibeathon.axieinfinity.ai (opens in new tab)
Primary sourceThe Lunacian, September 1, 2026 (opens in new tab)
Chain / franchiseRonin, Axie Infinity Origins

On Web3Raider

Closest pages: Axie Infinity Origins, the Ronin platform hub, and the Ronin network. For token context, see AXS. Browse the games catalog, NFT hub, and blockchain hub for other Ronin titles and chain context.

What to watch next

Bottom line: Builders should register this week and ship a hosted Axie Core prototype by September 21. Players should treat the gallery and November demos as early signals, not a release calendar, until Sky Mavis names concrete integrations.

In this story

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Also: Axie Infinity: Origins, Ronin

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Axie badge and bAXS migration: move off Waypoint before September 16
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